THE
EVENTS
The
Visual Web Convention brings together 4 conferences all addressing the
next-gen Web across virtual worlds, MMOs, casual games, web 2.0 &
casual MMOs. You can book day passes or access-all-areas AAA VIP passes
AND individual event passes on this site.
CONVENTION
SCHEDULE AT-A-GLANCE
- Registration
opens from 9.45am both days
- The convention
opens at 9.45am and closes at 5.30pm both days
- The free-to-access
small expo and extra sessions are only available to conference delegates
on the day of their pass.
- You must
have a minimum of a conference pass valid for the day to enter the Convention.
- All conferences
start at 10.30am sharp and close at 5pm
- The Legal
Clinic is just £39 + vat and has limited availability.
- The Clinic,
IP Pitching and Future Technologies Panel Sessions must be booked in
advance to guarantee your place.
- All sessions
are on a first-come, first-served basis.
9th
July
- Academic
Meets Industry Summit
- Monetise
Web 2.0 & Social Networks Conference
- Additional
sessions, including:
- IP Pitching
- Future
Games Technologies Panel
10th
July
- Apply
Serious Games Conference
- Apply
Virtual Worlds & MMOs Conference
- Small
expo and extra sessions, including:
- Virtual
Worlds & Serious Games Legal Clinic
- Industry
Consultations
There are
additional FREE sessions to delegate pass-holders with passes valid on
the day.
CONFERENCE
SCHEDULE AT-A-GLANCE
| |
Wednesday
9th July |
Thursday
10th July |
| 09.45
- 10.30 |
ACADEMIC
MEETS INDUSTRY SUMMIT
Just
£69 + vat with a South East Media code: SEMN


|
MONETISE
WEB 2.0 & SOCIAL NETWORKS CONFERENCE
Just
£499* + vat

|
APPLY
SERIOUS GAMES CONFERENCE
Just
£499* + vat

|
APPLY
VIRTUAL WORLDS & MMOs CONFERENCE
Just
£499* + vat


|
ADDITIONAL
SESSIONS FREE TO DELEGATES ON THE DAY unless priced here

|
| 9.35
- 10.30 |
Registration |
| 10.30
- 11.30 |
Opening
Keynotes:
- Paul
Hollins, JISC/CETIS
- John
Nordlinger, Microsoft Research
|
Opening
Keynotes:
- Eric
Winbolt, Head of Digital, EMI Records
- Andreas
Boerner, Co-Founder, Bandstand
|
Chair
Welcome & Opening Address
Professor
Richard Bartle, University of Essex
Keynote
Lord
David Puttnam
of Queensgate - In his role heading the Climate Change
Bill, Lord Puttnam will address how serious games, across platforms
that include virtual worlds, and convergence of media, platforms
and education can meet the understanding and educational needs of
climate change.
|
|
| 11.30
- 12.00 |
Networking
Break |
| 12.00
-13.00 |
Session
1: The Talent Crunch: Maximising Quality & Retaining Talent
in Games & Related Industries
Discussion
chaired by Paul Hollins
Panel
members include:
- John
Nordlinger, Microsoft Research
- Matthew
Jeffery, Electronic Arts
- Sanjay
Mistry, Electronic Arts
- Paul
Durrant, Abertay University
|
Session
1: Reaching the 500 million social networkers. Developing Monetising
Games for Facebook, Bebo & Google
Speakers
include:
- Matt
Spall, Morpheme Games Studios (Eidos)
- Sebastien
de Halleux, Playfish
- Toby
Beresford, Nudge
|
Session
1: Policy, Engagement, & Action - casual serious games, virtual
worlds, Visual Web and ARGs. What is the roadmap ahead?
Chaired
by Margaret Robertson
Speakers
include:
- Dan
Hon, Six to Start
- Gobion
Rowlands, Red Redemption
Cultural,
policy needs and current affairs are looking for new avenues to
bring meaning and awareness to their messages and engage (and educate)
their audiences - taking a leaf from the books of games and learning
providers.
Learning
providers are looking to the media and the entertainment sectors
to discover the elusive art of 'digital engagement' and story-telling.
What is the roadmap ahead?
|
Session
1: Brands, Broadcasting & Advertising
Keynote:
Claus Nehmzow, Method & Dr Peter Mill, Cigna –
The development of a virtual health care community for CIGNA, a
leading health service company. What is the business driver behind
Cigna's/vielife's new virtual health coaching program?
What were the brand considerations that drove the user experience
design in Second Life?
Followed
by Discussion Chaired by Sean Dromgoole, Some Research
Panel
includes:
- Claus
Nehmzow, Method
- Rob
Davis, Solaris Media - Broadcasters' adoption of virtual worlds
and games - with reference to clients: UKTV & BBC
- Justin
Bovington, Rivers Run Red - brand agency view of adoption of immersive
spaces
|
Industry
Consultation – Defence & Home Security. Defence
section chaired by Martin Mackain Bremner Defence Academy UK. Homeland
Security section chaired by Professor Alan Hatcher, Homeland Security
Group.
Panel
includes David Swift; Mark Osborne, NCALT; Lt
Tony Marden, Maritime Warfare School & Chris Brannigan,
Caspian Learning
Key
topics:
•
Security
• Learning
• Using virtual Worlds
• Cots engines
|
| 13.00
- 14.00 |
Lunch
Break & Town Halls where Detailed |
MAIN
AUDITORIUM TOWN HALL: 1.30 - 1.45 Gilbert Reveillon, IntraVerse Awards
Overview |
| 14.00-
15.30 |
1.30
- 4.30 South
East Media Network (SEMN) Intellectual
Property Pitching Session
including refreshment break
Introduced
by Gina Fegan, CEO South East Media Network
- Looking
for development partners to commercialise your latest product?
- Want
to be in the know about the latest business propositions from
digital content and technology companies?
This
pitching session will introduce innovative products and services
from technology and content businesses, or university research departments,
who are seeking partners. This is a unique opportunity to find out
about key emerging technologies and the companies behind them, and
to consider whether the technologies or content propositions pitched
have relevance to the development of your business.
Approximately
10 companies will showcase their latest technology inviting interest
from the audience: this with a view to establishing essential contacts
to support the subsequent commercialisation of their intellectual
property.
Be
an audience member at this event or pitch your own latest innovation
to accelerate the commercialisation of your IP.
|
Session
2: Key Issues for Monetisation. Tracking, Engagement & Brands
Speakers
include:
- Jason
Ryan, iCrossing
- Jo
Roach, Channel 4
- Tom
Nixon, NixonMcInnes
- Ivan
Pope, Snipperoo
|
Session
2: The Learning Revolution.
Chaired by Donald Clark
Speakers
include:
- Kevin
McNulty, Coole Immersive
- Kevin
Corti, PIXELearning
- Paul
Miller, School of Everything
John
Nordliner, Program Manager, Microsoft Research joins the speakers
on the panel.
What
direction is learning taking? What do ALL learning suppliers, consumers
and fund-holders need to know about immersion, engagement &
web 2.0? The mashup HAS truly arrived and its presence is even being
felt behind the firewall!
|
Session
2: Convergence, Community-Building & Monetisation: from MMOs
to Social MMOs
Chaired
by Oliver Welsh, GI.biz
Speakers
include:
- Thomas
Bidaux, Avaloop
- Dr
Mirko Caspar, CMO Metaversum
- Thor
Gunnarsson, CCP Games
|
Virtual
Worlds & Serious Games LEGAL CLINIC lead
by Frank Jennings, Associate Solicitor, DMH Stallard - £39
+ vat
• Duty of care
• Infringement of IPRs
• Defamation and criminal liability (theft of virtual items)
• General Overview of IPR, copyright and the recent Nova Games
Case
• Software development contracts
• Licensing
|
| 15.30
- 16.00 |
Networking
Break |
| 16.00
- 17.00 |
4.30
- 5.30
Future
Technologies Panel Session
Chaired
by Gina Fegan, CEO South East Media Network
Presentations
and debate between leading university representatives and games
companies on meeting the need for the future needs of the games
industry from technology R&D.
We
will also discuss how best to support industry innovation and commercialisation. |
Session
3: Mobile & x-platform Social Networks
Chaired
by David MacQueen, Strategy Dynamics
Speakers
include:
- Scott
Weiss, Human Factors International
-
Tom Gordon, Alien Pants
- Paul
Golding
|
Session
3: Industry
Consultation – Healthcare
Key topics:
- Using
virtual worlds for engaging patient groups
- Does
improved realism improve decision-making?
- Induction
of students in a risk-free medical environment
- Modeling
service delivery
- Health
and pain management with games (e.g. reMission)
Speakers
& panel includes:
- Claus
Nehmzow, MD, Method
- Dave
Taylor, Senior Researcher in Second Life, Imperial College
- James
Kinross, Surgeon, Imperial College
- Dr
Pamela M Kato, University Medical Centre, Netherlands & Founding
President & CEO of HopeLab
|
Session
3: What's the future for the Visual Web & Virtual Worlds? Platform
roadmap, valuation roadmap? Which virtual world platforms will win
the clash of the giants?
Panel
Discussion with speakers of the day
Plus:
- Bernard
Horan, Sun Microsystems - the Wonderland platform
- Ian
Hughes, IBM
|
Roadmap
for Use of Virtual Worlds & Serious Games in Corporations
Keynote:
Justin Bovington, Rivers Run Red
Panel
includes:
-
Kevin McNulty, Coole Immersive - Leading developer of serious
games for rigs
- Justin
Bovington, Rivers Run Red - On Immersive work spaces
- Dick
Davies, Ambient Performance
|
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17.30 |
Convention
closes |
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* Pre-booked
online only. Payment on the door is higher. Where the fee of £499
+ vat is cited the on door fee is £699 + vat per conference without
exception. 'Usual fee' is £699 + vat on the door and £499
+ vat pre-booked online.
Programme
subject to change. The organisers reserve the right to make changes to
the conference programme at any time.
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